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Missions

From Exodus3000 Wiki

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Missions were added to Exodus 3000 around December, 2007, with many more added in 2008. As of now there are a total of 25 missions. Along with several hidden missions. To start a mission you must first it through either landing on a plain, crater, ruins, dunes, settlement, or a homestead. Once you find a mission it will be saved under the missions tab. You must activate a mission by clicking activate in the missions area, in order to be able to complete it.

Each mission will give you experience point based on the difficulty of finding and completing the mission.

Experience points are gained from completing various missions. There is no word yet on what these experience points can get you. More than likely they will be redeemable for some type of prize, or help your progress in the game itself.

You can also get a prize for completing a mission in anytime moves, various cards, etc, although some will give you nothing. Each mission requires various tasks to be done or items to be traded, in order to complete.

Most missions only require you to go to an outpost to drop off items, others require you to find out specific coordinates of the map and trade items there. Missions must be done in a series and you cannot skip to another mission without completing the prior one to it. Usually this is covered in the description of the mission.

There are also hidden missions in the game, found the same way as regular missions. No info is available on how to complete them at this time.

  • A Simple Delivery


Availability: Extremely Common.

Mission Completed for: 1000 MD and 100 exp points.

Mission Requirements: 10 purple stars taken to an outpost.

Mission Location: Plain

Mission Text: Find 10 Purple Star Cards and deliver them to any outpost on Mars. Your reward will be 1000 MD and 100 experience points.

  • Another Delivery


Availability: Extremely Common.

Mission Completed for: 1500 MD and 250 exp points.

Mission Requirements: 50 white stars taken to an outpost.

Mission Location: Plain

Mission Text: Now that you have completed your first delivery, you have been trusted with a more critical task. Collect 50 white star cards and deliver them to any outpost. The colonization of Mars depends on you!

  • Orange Emergency


Availability: Extremely Common.

Mission Completed for: 1500 MD and 250 exp points.

Mission Requirements: 100 orange stars taken to an outpost.

Mission Location: Plain

Mission Text: Urgent! All outposts need orange star cards to convert into supplies. Bring 100 of your own to any outpost and collect a reward of 1500 MD!

  • Under Assault


Availability: Extremely Common.

Mission Completed for: 1500 MD and 500 exp points.

Mission Requirements: 10 homestead assault cards taken to an outpost.

Mission Location: Plain

Mission Text: There's been an attack! Bring 10 homestead assault cards to any outpost to help in the fight against the rebels.

  • Funds Needed


Availability: Extremely Common.

Mission Completed for: 25000 MD and 2000 exp points.

Mission Requirements: 2 10k MD cards taken to an outpost.

Mission Location: Plain

Mission Text: Earth needs funds to send more settlers to Mars. Find two 10,000 MD cards and deliver them to any outpost. You will be rewarded well for completing this mission.

  • Space Elevator


Availability: Extremely Common.

Mission Completed for: 4500 MD and 1500 exp points.

Mission Requirements: 50 black star cards taken to an outpost.

Mission Location: Plain

Mission Text: The new Mars Federation is beginning to build a space elevator to more efficiently bring supplies to the surface. Donate 50 Black Star Cards to any outpost to help fund the project.

  • Rescue the suit


Availability: Extremely Common.

Mission Completed for: 10000 MD and 2000 exp points.

Mission Requirements: 100 rainbow star cards taken to an outpost.

Mission Location: Crater

Mission Text: An upper level executive with Central Trading has been kidnapped by disgruntled settlers. Find 100 Rainbow Stars to free him and collect the 10,000 MD reward for his release. Collect your reward at any outpost.

  • An Interesting Find


Availability: Extremely Common.

Mission Completed for: nothing and 500 exp points.

Mission Requirements: 25 Survival Packs taken to an outpost.

Mission Location: Ruins

Mission Text: You have discovered some very interesting ancient relics among these ruins. Collect 25 Survival packs and deliver them to the nearest outpost to equip a research team to investigate. Their research may lead to untold wonders.

  • Research Report


Availability: Common.

Mission Completed for: 12000 MD and 500 exp points.

Mission Requirements: 5 Avoid Eruption cards taken to an outpost.

Mission Location: Ruins

Mission Text: The researchers at the Ruins have made some interesting discoveries, but they need some additional research materials. They request that you bring 5 Avoid Eruption cards to the nearest outposts. They will show you the monetary value of their research at that point

  • Research Continues


Availability: Common.

Mission Completed for: 1000 daily moves (not anytime moves) and 500 exp points.

Mission Requirements: 30 Survival Packs taken to an outpost.

Mission Location: Ruins

Mission Text: The scientists working on the relics you found have offered you some real value for your investments, and can promise you even greater rewards with your continued support. Bring another 30 Survival Packs to an outpost and pick up your fuel boosters (daily moves).

  • Research Secrets Revealed


Availability: Rare

Mission Completed for: 1 Free Upgrade card and 2000 exp points.

Mission Requirements: 1 Blue Star Card taken to an outpost.

Mission Location: Ruins

Mission Text: The secrets of the relics have been exposed and are ready for your exploitation. The researchers believe that there may be one more hidden power within these ancient artifacts, but they require a rare and expensive peice of equipment to unlock it. Bring a Blue Star card to a nearby outpost and pick up the latest fruits of their research

  • Research Complete


Availability: Rare

Mission Completed for: 1 Force card and 2500 exp points.

Mission Requirements: Go to any outpost.

Mission Location: Ruins

Mission Text: The researchers have finished their investigations into the secrets of the ancient relics. Come to the nearest outpost to collect your final reward.

  • A Helpless Prospector


Availability: Extremely Rare

Mission Completed for: 1 Red Star card and 5000 exp points.

Mission Requirements: 100 Homestead Assault cards taken to (38S / 48E)

Mission Location: Dunes

Mission Text: You have stumbled across one of the great legends of the Martian dunes, the Flying AREV. Your adventures inside are nothing but a blurry and indistinct memory when you awaken hours later, but you know that if you can only manage to array 100 Homestead Assaults against the vault that you know to be hidden at 38S, 48E great treasures await you.

  • A Business Proposition


Availability: Common

Mission Completed for: Nothing and 1500 exp points.

Mission Requirements: 100 Anytime Moves taken to (1N / 1 W)

Mission Location: Settlement

Mission Text: An enterprising new settler has approached you with a business proposal. He would like to develop a railroad between settlements, with a central hub near the Central Trading Building. To buy into this investment travel to the settlement at 1N, 1W and donate 100 units of fuel (anytime moves) to the enterprise to get it started.

  • Phase II


Availability: Common

Mission Completed for: 10000 MD and 500 exp points.

Mission Requirements: 150 Anytime Moves taken to (1N / 1 W)

Mission Location: Settlement

Mission Text: Development of the railroad is advancing, but there have been fuel supply problems cropping up. Return to 1N, 1W and donate another 150 units of fuel. You can pick up your share of the first profits at that time.

  • Phase III


Availability: Rare

Mission Completed for: 250 Anytime Moves and 500 exp points.

Mission Requirements: 20 No Eruption cards taken to (1N / 1 W)

Mission Location: Settlement

Mission Text: The routes are being expanded on the Martian Railroad! The only problem is the occasional eruption that disrupts service. Take 20 No Eruption cards to the hub, and pick up free tickets.

  • Phase IV


Availability: Very Rare

Mission Completed for: 750 Anytime Moves and 500 exp points.

Mission Requirements: 25 Teleport cards taken to (1N / 1 W)

Mission Location: Settlement

Mission Text: Some of the outlying stations are having recurring technical problems. The techs are taking far too long to reach the outlying stations. Donate 25 Teleport cards at the hub, and pick up even more free tickets.

  • An Exchange


Availability: Common

Mission Completed for: 1000 Anytime Moves and 500 exp points.

Mission Requirements: 1 Weapon Level taken to (91N / 171 E)

Mission Location: Crater

Mission Text: As you crest the crater rim, you see the AREV of the well known smuggler and miscreant tacovendor. He tells you about a great deal to be had at the Tharsis outpost (91N,171E). You can sell 1 level of Weapons for 1000 anytime moves

  • Building a Monopoly


Availability: Common

Mission Completed for: 4 Transponders and 0 exp points.

Mission Requirements: Go to (11N / 40 W)

Mission Location: Plains

Mission Text: The Mars Federation is attempting to bolster their hold on the orbital recovery industry. In order to refine their coordinates they need four delicate transponders placed at the corners of the power grid. Pick up the transponders at headquarters (11N,40W), but you'll need to have access to the train to do it right.

  • Placing the Transponders


Availability: Less Common

Mission Completed for: 250 Daily Moves (not anytime) and 0 exp points.

Mission Requirements: Travel to NW corner (600N, 600W)

Mission Prerequisites: Completion of "Phase IV" and "Building a Monopoly"

Mission Location: Homestead

Mission Text: You"ve got the transponders. Just run out and drop one at each corner. Start at the northwest corner and drop them in an X pattern. Come back here when you are done.

Notes: As soon as this mission is completed, the "Transponder 1 in Place" mission is accepted.

  • Transponder 1 in Place


Availability: Rare

Mission Completed for: 2 Teleport Cards and 0 exp points.

Mission Requirements: Travel to SE corner (600S, 600E)

Mission Prerequisites: Completion of "Placing the Transponders"

Mission Location: Dunes

Mission Text: One down, three to go. You should do the southeast one next.

Notes: As soon as this mission is completed, the "Transponder 2 in Place" mission is accepted.

  • Transponder 2 in Place


Availability: Rare

Mission Completed for: (2) 1k MD cards and 0 exp points.

Mission Requirements: Travel to SW corner (600S, 600W)

Mission Prerequisites: Completion of "Transponder 1 in Place"

Mission Location: Dunes

Mission Text: Two down. Half way through it. Keep going. Southwest corner is the next step.

Notes: As soon as this mission is completed, the "Transponder 3 in Place" mission is accepted.

  • Transponder 3 in Place


Availability: Rare

Mission Completed for: 350 Anytime Moves and 0 exp points.

Mission Requirements: Travel to NE corner (600N, 600E)

Mission Prerequisites: Completion of "Transponder 2 in Place"

Mission Location: Plains

Mission Text: One more to go. Head out to the opposite corner.

Notes: As soon as this mission is completed, the "Transponder 4 in Place" mission is accepted.

  • Transponder 4 in Place


Availability: Rare

Mission Completed for: 500 Anytime Moves and 0 exp points.

Mission Requirements: Travel to Mars Federation HQ (11N, 40W)

Mission Prerequisites: Completion of "Transponder 3 in Place"

Mission Location: Plains

Mission Text: That's the last one. Head on back to HQ to report

Notes: As soon as this mission is completed, the "End of Run" mission is accepted.

  • End of Run


Availability: Automatic (see above)

Experience: 0

Mission Completed for: 25k MD card

Mission Requirements: Return to Mars Federation HQ (11N / 40 W)

Mission Location: Homestead

Mission Text: Great job getting those in place. We"ve already seen a 10% increase in our recovery rates. We"ll be in touch if we come up with another job for you. Come back in a minute and we'll have your payment ready.

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